Narrow Results X-Mas in July Sale Follow Your Favorites! Sign in to get custom notifications of new products! | | ![Dungeon Masters Guild - Al-Qadim - (11) Dungeon Masters Guild - Al-Qadim - (11)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed. Dungeons & Dragons teaches that diversity is a strength, and we strive to make our D&D products as welcoming and inclusive as possible. This part of our work will never end. | ![Dungeon Masters Guild - Al-Qadim - (12) Dungeon Masters Guild - Al-Qadim - (12)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | ![Dungeon Masters Guild - Al-Qadim - (13) Dungeon Masters Guild - Al-Qadim - (13)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | | | Hottest Community Al-Qadim
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| ![Dungeon Masters Guild - Al-Qadim - (32) Dungeon Masters Guild - Al-Qadim - (32)](data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==) | Products found in this section... | Sort by: | Title | Publisher | Price | We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because...[click here for more] | Wizards of the Coast | $4.99 $2.99 | Ride a magic carpet to a land of a thousand and one adventures! Visit spired cities, lush oases, and mysterious isles set in glittering seas. Meet sultans and sheikhs. See genies and giants. Discover a trove of new magical treasures! Whether your character starts from the compatible Forgotten Realms game setting or begins the journey elsewhere, this product contains everything a bold adventurer needs...[click here for more] | Wizards of the Coast | $9.99 $5.99 | Please note that the softcover book does not come with a foldout poster map. The digital version includes a PDF of the map divided so it can be printed on a home printer.Unveil the forbidden secrets of Nog and Kadar! The Nogaro River has seen the rise and gall of countless empires, unequaled in their evil and terror. Buried but not destroyed, their legacy lives on, shrouded by the tangled jungle...[click here for more] | Wizards of the Coast | $7.99 $4.79 | Shifting sands conceal much from the eyes of man. Winds howling across the rolling dunes peel back the veil of time to reveal aeonic ruins or crumbling tombs, long preserved by a shroud of sand. Wrecked and forbidding, monoliths command attention in many unpredictable locales. The remnants of antique civilizations litter the Land of Fate, where time-ravaged towers and decaying shrines hide in the...[click here for more] | Wizards of the Coast | $9.99 $5.99 | Golden Huzuz, the City of Delights, is the "heart of the heart" of the enlightened lands. It is the religious and political center of Zakhara and, say its inhabitants, the most beautiful city in the entire world. But beneath the beauty lies mystery, for the court of the Grand Caliph is as full of intrigue as the Grand Bazaar is full of adventures waiting to happen. Come, explore the delights and...[click here for more] | Wizards of the Coast | $9.99 $5.99 | High Adventure is Your Companion Throughout the Land of Fate! There is no escaping Fate in the world of Zakhara, home of caliphs and favored land of the genies. And the Fate of brave adventurers is to travel the wide realms, vanquishing the urnrighteous and protecting the meek. A Dozen and One Adventures leads the characters from bustling Muluk, City of Kings, to the mysterious citadel fo flame,...[click here for more] | Wizards of the Coast | $7.99 $4.79 | They're BAA-aaack! Virtually all of the monsters that appeared in TSR's 1993 AD&D product line, plus many of those that appeared in the 1993 issues of Dragon, Dungeon, and Polyhedron magazines, are brought together in this first release in an annual series of Monstrous Compendium supplements. This book is crawling with more than 100 denizens of the land, sky, sea, and underdark,...[click here for more] | Wizards of the Coast | $12.99 $7.79 | Exciting Adventures in the City of Brass and Other Genie Lands! Revealed within are the greatest secrets of the genies: their magics, their rulers, and heir homelands. From the Citadel of Ice and Steel to the Great Dismal Delve, the works of geniekind are as wondrous as they are magnificent. Tour the City of Brass, from its golden towers to its brazen streets, foil the evil yak...[click here for more] | Wizards of the Coast | $9.99 $5.99 | Journey through a perilous realm of searing sands and burning passions! Pit of the Ghuls, Genies' Anvil, Vishap's Teeth... the mere mention of these mystical sites fills men's hearts with fear and apprehension. Now the mysteries of the High Desert are revealed! Caravanstakes player characters into Zakhara's greatest sea of sand to face its most treacherous denizens. Heroes match wits withdjinnandinsalike--and...[click here for more] | Wizards of the Coast | $7.99 $4.79 | Who among you dares to challenge the high seas? Inspired by the tales of Sinbad, Golden Voyages provides the source material and adventures needed to run a mini-campaign on the Crowded Sea. Detailed backgrounds, perilous locations, and wondrous NPCs populate the enchanted seas. Player characters will discover wildly different adventures as they sail from place to place....[click here for more] | Wizards of the Coast | $9.99 $5.99 | Set Sail with the Pirates of Chaos! A thousand welcomes, noble friend! I see your eye is as keen as the eagle and your mind as sharp as my jambiya, for you hold in your hand a great treasure. This box contains everything needed to launch an epic adventure featuring corsairs and mamluks: - A stunning poster map of the Corsair Domains and Zakhara's northern shores. - Six full-color cardstock sheets...[click here for more] | Wizards of the Coast | $9.99 $5.99 | Discover the secrets of the sha'irs, who counsel and cavort with genies. Unravel the mysteries of elemental mages, who bend flame and sand to their will! This magical tome holds a wealth of new information about Zakhara's exotic wizards and their dazzling enchantments. Within you'll find new kits, from clockwork mages to spellslayers. Here too are new spells and proficiencies, plus clandestine and...[click here for more] | Wizards of the Coast | $9.99 $5.99 | Once, the Tribe of Altair roamed the sands, free as the great eagle on the wind. Now, caged by an evil mage, these desert riders yearn for their lost freedom. But Fate takes a hand as a noble djinn seeks to fulfill an ancient wish.... In this unusual three-part scenario, players take the roles of the men of the tribe, who stage a revolt after being enslaved in the Pit of the Laughing Efreeti and then...[click here for more] | Wizards of the Coast | $4.99 $2.99 | The Caliph of Shadows awaits! The Assassins of Zakhara strike in silence and from darkness, certain of their faith and the rightness of their cause. The slayers carry out the orders of their Grandfather assassin, never questioning his wisdom or direction. Assassin Mountain is the DM's guide to the secrets and objectives of the assassins. Captured inside this Sourcebox, you'll find new information...[click here for more] | Wizards of the Coast | $9.99 $5.99 | Al-Qadim: Classes and Backgrounds (5e) Forgotten Realms: Abeir-Toril\Faerun\Zakhara Introduction: Al-Qadim campaign setting is themed after the Arabian Nights stories. Zakhara, also known as the Land of Fate, was a giant peninsula of the same super-continent that hosted Faerûn and Kara-Tur on the planet Abeir-Toril. (Forgotten Realms Campaign Setting 3rd edition, 2001) The majority of what follows...[click here for more] | Dungeon Masters Guild | FREE | The following document is proposed rules to add Genies to the Warlocks Otherworldly Patrons, for use in any setting but especially suited for Al-Qadim. Works Cited Greenwood, E., Reynolds, S. K., Williams, S., & Heinsoo, R. (2001). Forgotten Realms Campaign Setting 3rd edition. Renton, Washington, United States: Wizards of the Coast. Grubb, J., & Hayday, A. (1992). Arabian Adventures. Lake...[click here for more] | Dungeon Masters Guild | FREE | Displaying 1 to 16 (of 16 items) | Result Pages: 1 | Select Page Number | | | |